The Design and Technology Department is well equipped to enable students to explore a wide range of mediums. Students learn concepts of design andmaking. The curriculum aims to present each child with the necessary technical skills while maintaining freedom for imaginative expression.
Design students participate in Design in Education Week, when practising designer/makers are invited into school to run workshops based on their own method of working.
In Year 3 pupils are introduced to the concept of working in a Design and Technology workshop.
In Year 4 pupils continue to work on quite basic projects which extend their experience of the use of wood and other resistant materials. They study the use of logos and design and make a name stamp based on a logo of their initials.
In Year 5 pupils extend their knowledge and experience by studying the principles of linkages and making a string-pull pupped using pivots and levers. Some work may be done in Acrylic.
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| A Year 5 string-pull puppet |
In Year 6 pupils begin to take more responsibility for the design of their products. Standard constructions are used to enhance making skills, but many aspects of the design are left for the pupils to decide on. A pencil box is the main project, and an egg-timer using Acrylic may also be made.
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| A Year 6 pencil box |
In Year 7 pupils are given a challenging construciton task in the bagatelle board project and even more responsibility for design in the scoring area of the game. The main objective of the project work remains the production of high quality, well finished work.
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| A Year 7 bagatelle board |
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| A Year 8 copper clock |
And finally, in Year 8 pupils are given the opportunity to follow the complete design process in the clock project. Based on a standard set of components, an attractive timepiece is designed in a wide choice of materials. A further study of mechanisms is made and a mechanical toy is produced using cams.